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Description
Patreon: www.patreon.com/JSparks
This is a 3D recreation of the iconic Built To Scale minigame (or more accurately, Built To Scale 2) from Rhythm Heaven for the Nintendo DS. The model was developed in Maya, rendered with Mental Ray, and composited in Photoshop. I've always loved Built To Scale; it was the minigame that convinced me to get the full game and I think it's one of the best minigames in the entire Rhythm Heaven series. It's perhaps one of the best designed introductory stages I've ever seen. It's a travesty it wasn't in Megamix.
Patrons can get access to an unwatermarked HD Render as well as the Maya, PSD, and Render Layers project files with their pledge.
In addition, I'm hoping to make Maya tutorial videos for Patrons explaining the basics of Maya, as well as explaining how you could make a simple piece like this yourself using nothing but Maya's built-in functions.
Until next time, stay Sparktacular!
Update 2019: Animated Version now released! www.deviantart.com/supersparkp…
Image size
1280x720px 815.84 KB
Comments3
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Wow I love it how do you mastered the 3-D graphics of built to scale I love it