Falcon Draw What do you see? By Jordan Sparks & Beverly Duong Presented to Steve Daniels Programs used: Max/MSP, OSCulator, Processing
What is the definition of an artist? Do they have to be entirely human to be considered an artist? Can machines create art? These are questions posed by the Falcon Draw Project. Utilizing the unique Novint Falcon video game controller, Falcon Draw allows users to interact with it through a Wacom Tablet in a Processing sketch program. Originally designed as an input device, this project sees the Novint Falcon repurposed as an output with a marker attached to the centerpiece of Falcon as the motors within moves using its three prongs, drawing on a surface. As users draw on the program’s canvas, it provokes a separate reaction from the Novint Falcon. The Falcon detects the actions by the user on the tablet, however, it interprets their actions in its own way, creating abstract reactions and art in its place. This in turn becomes a form of pseudo-drawing where the user is giving commands to the Falcon, but they themselves are not drawing it, a machine is. This drawing machine creates abstract pseudo drawings that are subject to interpretation and can be seen in a variety of different ways. The result is a radical piece of art that users have participated in making with a unique and unpredictable outcome, making each new piece of art one-of-a-kind piece that users can later take wherever they go.
I used to have a lot of fun programming mine.
You should try working in some automatic sin/cosine functions.